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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Charts

Building charts is pretty fun in SwiftUI because it requires very little code. Here is an example of the three screens that we are looking to create in this section:

Figure 2.7

Figure 2.7

We will start on the Bar Chart first using the Capsule shape.

Bar charts

Bar charts are a great way to display information to users. In this example, we will create a static Bar Chart that you can use to display data on the watch. We can also take all of these examples and show them on the larger screens of other devices. Whenever we work in SwiftUI, we will use Swift Previews to review our work, making our workflow go much faster than having to wait for the simulator to launch and display. Please note that to use Swift Previews, you must be on macOS Catalina. If you are not, then just run the simulator.

Creating a header

First, we will start by creating our header for our view. This view is just two text views stacked horizontally next to each other. Open BarChartView...

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SwiftUI Projects
Published in: Dec 2020
Publisher: Packt
ISBN-13: 9781839214660
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