TV sets, projectors, monitors... If you want complex animated materials in your level, you can play video files as texture maps. In this recipe, we will learn how to add and use VideoPlayer components to the Main Camera GameObject. By default, Main Camera fills the entire visible game window and has a renderer component, making it an ideal location for adding a VideoPlayer component when we want the video images to fill the whole screen.
Germany
Slovakia
Canada
Brazil
Singapore
Hungary
Philippines
Mexico
Thailand
Ukraine
Luxembourg
Estonia
Lithuania
Norway
Chile
United States
Great Britain
India
Spain
South Korea
Ecuador
Colombia
Taiwan
Switzerland
Indonesia
Cyprus
Denmark
Finland
Poland
Malta
Czechia
New Zealand
Austria
Turkey
France
Sweden
Italy
Egypt
Belgium
Portugal
Slovenia
Ireland
Romania
Greece
Argentina
Malaysia
South Africa
Netherlands
Bulgaria
Latvia
Australia
Japan
Russia