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Blender 3D By Example.

You're reading from   Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil

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Product type Paperback
Published in May 2020
Publisher Packt
ISBN-13 9781789612561
Length 658 pages
Edition 2nd Edition
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Authors (2):
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Oscar Baechler Oscar Baechler
Author Profile Icon Oscar Baechler
Oscar Baechler
Xury Greer Xury Greer
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Xury Greer
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Toc

Table of Contents (18) Chapters Close

Preface 1. Introduction to 3D and the Blender User Interface 2. Editing a Viking Scene with a Basic 3D Workflow FREE CHAPTER 3. Modeling a Time Machine - Part 1 4. Modeling a Time Machine - Part 2 5. Modern Kitchen - Part 1: Kitbashing 6. Modern Kitchen - Part 2: Materials and Textures 7. Modern Kitchen - Part 3: Lighting and Rendering 8. Illustrating an Alien Hero with Grease Pencil 9. Animating an Exquisite Corpse in Grease Pencil 10. Animating a Stylish Short with Grease Pencil 11. Creating a Baby Dragon - Part 1: Sculpting 12. Creating a Baby Dragon - Part 2: Retopology 13. Creating a Baby Dragon - Part 3: UV Unwrapping 14. Creating a Baby Dragon - Part 4: Baking and Painting Textures 15. Creating a Baby Dragon - Part 5: Rigging and Animation 16. The Wide World of Blender 17. Other Books You May Enjoy

Marking the seams and UV unwrapping

As we saw earlier, your model might have started with junk UVs from the retopology phase. When we're done marking the seams, all of these temporary UVs will be replaced with new, better UVs. The edge marking process is easiest in Edge mode:

  1. Select the BabyDragon_Main object.
  2. Tab into Edit Mode.
  3. Press 2 on the home row to go to Edge Select mode.

Now, we need to determine which edges to cut. This can be a little bit difficult to do if you're new to the process, but over time, it will become intuitive. Because we did such a good job in our retopology phase, we now have lots of edge loops to work with on our baby dragon model. These edge loops will help us figure out where to mark seams.

Marking the first seams

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