Part 4: Rendering the Scene
The concluding section encompasses all the essentials for producing high-quality images from Unreal scenes. It guides you through the entire process, from camera creation to configuring post-processing settings, ultimately leading to the rendering phase.
This part has the following chapters:
- Chapter 13, Setting Up Cameras
- Chapter 14, Post-Processing Images
- Chapter 15, Discovering the Sequencer
- Chapter 16, Rendering the Scene
- Appendix, Substrate Materials