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Developing IoT Projects with ESP32

You're reading from   Developing IoT Projects with ESP32 Automate your home or business with inexpensive Wi-Fi devices

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Product type Paperback
Published in Sep 2021
Publisher Packt
ISBN-13 9781838641160
Length 474 pages
Edition 1st Edition
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Author (1):
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Vedat Ozan Oner Vedat Ozan Oner
Author Profile Icon Vedat Ozan Oner
Vedat Ozan Oner
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Using ESP32
2. Chapter 1: Getting Started with ESP32 FREE CHAPTER 3. Chapter 2: Talking to the Earth – Sensors and Actuators 4. Chapter 3: Impressive Outputs with Displays 5. Chapter 4: A Deep Dive into the Advanced Features 6. Chapter 5: Practice – Multisensor for Your Room 7. Section 2: Local Network Communication
8. Chapter 6: A Good Old Friend – Wi-Fi 9. Chapter 7: Security First! 10. Chapter 8: I Can Speak BLE 11. Chapter 9: Practice – Making Your Home Smart 12. Section 3: Cloud Communication
13. Chapter 10: No Cloud, No IoT – Cloud Platforms and Services 14. Chapter 11: Connectivity Is Never Enough – Third-Party Integrations 15. Chapter 12: Practice – A Voice-Controlled Smart Fan 16. Other Books You May Enjoy

Warming up – Basic I/O with buttons, pots, and LEDs

Fundamentally, a sensor is any device that generates some sort of output when exposed to a phenomenon—say, temperature, humidity, light, vibration, and so on. In our case, this output is an electrical signal. However, it is usually not possible to read this electrical signal directly by connecting to an input pin of a microcontroller, so sensor designers integrate another circuitry, called a signal conditioner, to filter this electrical signal and convert it into a form ready to be processed as input to the microcontroller.

Actuators are on the output side of IoT solutions. They change their state according to an analog or digital signal coming from the microcontroller and generate output to the environment. Some examples are a buzzer to make sound, an LED to emit light, a relay to switch on/off, or a motor to create motion.

The most basic skill with any embedded development is to use general-purpose I/O (GPIO...

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