Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Embedded Programming with C++17

You're reading from   Hands-On Embedded Programming with C++17 Create versatile and robust embedded solutions for MCUs and RTOSes with modern C++

Arrow left icon
Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788629300
Length 458 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1: The Fundamentals - Embedded programming and the role of C++ FREE CHAPTER
2. What Are Embedded Systems? 3. C++ as an Embedded Language 4. Developing for Embedded Linux and Similar Systems 5. Resource-Restricted Embedded Systems 6. Example - Soil Humidity Monitor with Wi-Fi 7. Section 2: Testing, Monitoring
8. Testing OS-Based Applications 9. Testing Resource-Restricted Platforms 10. Example - Linux-Based Infotainment System 11. Example - Building Monitoring and Control 12. Section 3: Integration with other tools and frameworks
13. Developing Embedded Systems with Qt 14. Developing for Hybrid SoC/FPGA Systems 15. Best Practices 16. Other Books You May Enjoy

What this book covers

Chapter 1, What Are Embedded Systems? makes you familiar with what an embedded system entails. By looking at the various categories and examples of embedded systems in each category, a good overview of what is meant with the term embedded and the wide variety within that term should be formed. It explores the wide range of historic and currently available microcontrollers and system-on-chip solutions you can find in existing systems as well as new designs.

Chapter 2, C++ as an Embedded Language, explains why C++ is actually as nimble as C and similar languages. Not only is C++ generally at least as fast as C, there is no additional bloat, and it offers many advantages with code paradigms and maintainability.

Chapter 3, Developing for Embedded Linux and Similar Systems, explains how to develop for Linux-based embedded systems and kin on SBCs and manage the differences between Linux-based and PC-based development.

Chapter 4, Resource-Restricted Embedded Systems, deals with planning for and using limited resources efficiently. We will take a look at how to select the right MCU for a new project and add peripherals and deal with Ethernet and serial interface requirements in a project. We will also look at an example AVR project, how to develop for other MCU architectures, and whether to use an RTOS.

Chapter 5, Example – Soil Humidity Monitor with Wi-Fi, explains how to create a Wi-Fi-enabled soil humidity monitor with actuator options for a pump or similar. Using the built-in web server, you can use its browser-based UI for monitoring and control, or integrate it into a larger system using its REST API.

Chapter 6, Testing OS-Based Applications, looks at how to develop and test embedded OS-based applications. You will learn how to install and use a cross-compilation toolchain, do remote debugging using GDB, and write a build system.

Chapter 7, Testing Resource-Restricted Platforms, shows how to effective develop for MCU-based targets. You will also see how to implement an integration environment that allows us to debug MCU-based applications from the comfort of a desktop OS and the tools it provides.

Chapter 8, Example – Linux-Based Infotainment System, explains how you can fairly easily construct an SBC-based infotainment system, using voice-to-text to construct a voice-driven UI. We will also look at how we can extend it to add even more functionality.

Chapter 9, Example – Building Monitoring and Control, shows how a building-wide monitoring and management system is developed, what its components looks like, and what lessons are learned during its development.

Chapter 10, Developing Embedded Systems with Qt, looks at the myriad of ways in which the Qt framework can be used to develop for embedded systems. We will look at how it compares with other frameworks and how Qt is optimized for these embedded platforms, before working through an example of a QML-based GUI that can be added to the previously-created infotainment system.

Chapter 11, Developing for Hybrid SoC/FPGA Systems, teaches you how to communicate with the FPGA side of a hybrid FPGA/SoC system and helps you understand how a variety of algorithms are implemented in FPGA and used on the SoC side. You will also learn how to implement a basic oscilloscope on a hybrid FPGA/SoC system. 

Appendix, Best Practices, runs through a number of common issues and pitfalls that are likely to occur while working on an embedded software design.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image