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Real-World Implementation of C# Design Patterns

You're reading from   Real-World Implementation of C# Design Patterns Overcome daily programming challenges using elements of reusable object-oriented software

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803242736
Length 442 pages
Edition 1st Edition
Languages
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Author (1):
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Bruce M. Van Horn II Bruce M. Van Horn II
Author Profile Icon Bruce M. Van Horn II
Bruce M. Van Horn II
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Patterns (Pasta) and Antipatterns (Antipasta)
2. Chapter 1: There’s a Big Ball of Mud on Your Plate of Spaghetti FREE CHAPTER 3. Chapter 2: Prepping for Practical Real-World Applications of Patterns in C# 4. Part 2: Patterns You Need in the Real World
5. Chapter 3: Getting Creative with Creational Patterns 6. Chapter 4: Fortify Your Code With Structural Patterns 7. Chapter 5: Wrangling Problem Code by Applying Behavioral Patterns 8. Part 3: Designing New Projects Using Patterns
9. Chapter 6: Step Away from the IDE! Designing with Patterns Before You Code 10. Chapter 7: Nothing Left but the Typing – Implementing the Wheelchair Project 11. Chapter 8: Now You Know Some Patterns, What Next? 12. Index 13. Other Books You May Enjoy Appendix 1: A Brief Review of OOP Principles in C# 1. Appendix 2: A Primer on the Unified Modeling Language (UML)

Not everybody likes patterns

We demonstrated in Chapter 3’s coverage of the Singleton pattern that not everybody agrees that patterns are a positive contribution to the field of software development. The usual argument is design patterns are simply workarounds for incapable, inefficient, or incomplete OOP languages. Academic literature has shown as many as 17 of the 23 patterns within the GoF book become unnecessary when you use languages such as List Processing (LISP) or Dylan. What? Who even uses those?

Another group of academic detractors advocates switching your paradigm from OOP to aspect-oriented programming (AOP) as a solution to all your problems. As you’re hopefully aware, OOP aims to solve problems by modeling things in the real world. AOP aims to model behavior as crosscutting concerns. AOP is not supposed to be a competitor with OOP, yet some arguments place it that way.

The bottom line is there will always be a debate that says “If you would...

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