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Software Architecture with C++

You're reading from   Software Architecture with C++ Design modern systems using effective architecture concepts, design patterns, and techniques with C++20

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Product type Paperback
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Length 540 pages
Edition 1st Edition
Languages
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Authors (2):
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Adrian Ostrowski Adrian Ostrowski
Author Profile Icon Adrian Ostrowski
Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Author Profile Icon Piotr Gaczkowski
Piotr Gaczkowski
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Table of Contents (24) Chapters Close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design FREE CHAPTER 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Deciding between stateful and stateless approaches

Stateful and stateless are two opposite ways to write software, each with their own pros and cons.

As the name suggests, stateful software's behavior depends on its internal state. Let's take a web service, for instance. If it remembers its state, the consumer of the service can send less data in each request, because the service remembers the context of those requests. However, saving on the request size and bandwidth has a hidden cost on the web service's side. If the user sends many requests at the same time, the service now has to synchronize its work. As multiple requests could change the state, at the same time, not having synchronization could lead to data races.

If the service was stateless, however, then each request coming to it would need to contain all the data needed to process it successfully. This means that the requests would get bigger and use up more bandwidth, but on the other hand, it would allow for...

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