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Mastering macOS Programming

You're reading from   Mastering macOS Programming Hands-on guide to macOS Sierra Application Development

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781786461698
Length 626 pages
Edition 1st Edition
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Authors (2):
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Stuart Grimshaw Stuart Grimshaw
Author Profile Icon Stuart Grimshaw
Stuart Grimshaw
Gregory Casamento Gregory Casamento
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Gregory Casamento
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Toc

Table of Contents (21) Chapters Close

Preface 1. Hello macOS 2. Basic Swift FREE CHAPTER 3. Checking Out the Power of Xcode 4. MVC and Other Design Patterns 5. Advanced Swift 6. Cocoa Frameworks - The Backbone of Your Apps 7. Creating Views Programmatically 8. Strings and Text 9. Getting More from Interface Builder 10. Drawing on the Strength of Core Graphics 11. Core Animation 12. Handling Errors Gracefully 13. Persistent Storage 14. The Benefits of Core Data 15. Connect to the World - Networking 16. Concurrency and Asynchronous Programming 17. Understanding Xcodes Debugging Tools 18. LLDB and the Command Line 19. Deploying Third - Party Code 20. Wrapping It Up

App distribution

The process of building and submitting an app to either of the Apple App Stores has become the stuff of legend. In the past, it really hasn't been easy. It seemed to change regularly, was documented poorly, and generally seemed to be absurdly difficult.

Fortunately, things became a lot easier with the release of Xcode 8, which offered what it calls ad hoc code-signing, meaning that in most cases, Xcode will know which certificates and profiles you need, and will talk to the Apple developer portal any time something is missing.

The old way, the hard way, is still available, if you or your organization needs it, but this chapter will make full use of the new ad hoc signing. It's not only easier, it also happens to just work, as they say.

You may well have already successfully submitted an app to the Mac App Store in the past, and if you have, go with whatever setup you have working for you...
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