Blocking out your model
Blocking out means creating a mesh of the "rough approximate shape" of the model you want to sculpt. It can be created from low-resolution (low geometric density) meshes to create a base for the 3D sculpture.
In the next section, you will use the Cube mesh that has been prepared for you and extrude it into the shape of the Alien Plant.
Extruding and duplicating mesh parts
Now that you have loaded the Blender file containing the Cube mesh and reference image, we need to convert this Cube mesh into the rough approximated shape of the Alien Plant.
The easiest way to do this is by using the Extrude function on the Cube mesh's faces. We will do this in small incremental steps so that we can modify the position, rotation, and scale of the newly created geometry each time that we perform an extrusion. Let's get started:
- Select the very top face of your Cube mesh.
- Press E to extrude this face upward. Only extrude it by a small...