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Hands-On Design Patterns with C++

You're reading from   Hands-On Design Patterns with C++ Solve common C++ problems with modern design patterns and build robust applications

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788832564
Length 512 pages
Edition 1st Edition
Languages
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Author (1):
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Fedor G. Pikus Fedor G. Pikus
Author Profile Icon Fedor G. Pikus
Fedor G. Pikus
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Table of Contents (21) Chapters Close

Preface 1. An Introduction to Inheritance and Polymorphism FREE CHAPTER 2. Class and Function Templates 3. Memory Ownership 4. Swap - From Simple to Subtle 5. A Comprehensive Look at RAII 6. Understanding Type Erasure 7. SFINAE and Overload Resolution Management 8. The Curiously Recurring Template Pattern 9. Named Arguments and Method Chaining 10. Local Buffer Optimization 11. ScopeGuard 12. Friend Factory 13. Virtual Constructors and Factories 14. The Template Method Pattern and the Non-Virtual Idiom 15. Singleton - A Classic OOP Pattern 16. Policy-Based Design 17. Adapters and Decorators 18. The Visitor Pattern and Multiple Dispatch 19. Assessments 20. Other Books You May Enjoy

The overhead of small memory allocations

The local buffer optimization is just that—an optimization. It is a performance-oriented pattern, and we must, therefore, keep in mind the first rule of performance—never guess anything about performance. Performance, and the effect of any optimization, must be measured.

The cost of memory allocations

Since we are exploring the overhead of memory allocations and the ways to reduce it, the first question we must answer is how expensive a memory allocation is. After all, nobody wants to optimize something so fast that it needs no optimization. We can use Google Benchmark (or any other microbenchmark, if you prefer) to answer this question. The simplest benchmark to measure...

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