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Hands-On GUI Application Development in Go
Hands-On GUI Application Development in Go

Hands-On GUI Application Development in Go: Build responsive, cross-platform, graphical applications with the Go programming language

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Profile Icon Andrew Williams
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Full star icon Full star icon Full star icon Full star icon Full star icon 5 (1 Ratings)
Paperback Feb 2019 450 pages 1st Edition
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NZ$14.99 NZ$57.99
Paperback
NZ$71.99
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Free Trial
Arrow left icon
Profile Icon Andrew Williams
Arrow right icon
Free Trial
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (1 Ratings)
Paperback Feb 2019 450 pages 1st Edition
eBook
NZ$14.99 NZ$57.99
Paperback
NZ$71.99
Subscription
Free Trial
eBook
NZ$14.99 NZ$57.99
Paperback
NZ$71.99
Subscription
Free Trial

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Hands-On GUI Application Development in Go

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Key benefits

  • Conceptualize and build state-of-art GUI applications with Golang (Go)
  • Tackle the complexity of varying GUI application sizes with a structured and scalable approach
  • Get hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and Walk

Description

Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.

Who is this book for?

This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.

What you will learn

  • Understand the benefits and complexities of building native graphical applications
  • Gain insights into how Go makes cross-platform graphical application development simple
  • Build platform-native GUI applications using andlabs/ui
  • Develop graphical Windows applications using Walk
  • Create multiplatform GUI applications using Shiny, Nuklear, and Fyne
  • Use Go wrappers for GTK and Qt for GUI application development
  • Streamline your requirements to pick the correct toolkit strategy

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 25, 2019
Length: 450 pages
Edition : 1st
Language : English
ISBN-13 : 9781789138412
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Product Details

Publication date : Feb 25, 2019
Length: 450 pages
Edition : 1st
Language : English
ISBN-13 : 9781789138412
Category :
Languages :
Tools :

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Frequently bought together


Stars icon
Total NZ$ 201.97
Learn Data Structures and Algorithms with Golang
NZ$64.99
Hands-On GUI Application Development in Go
NZ$71.99
Hands-On Full Stack Development with Go
NZ$64.99
Total NZ$ 201.97 Stars icon
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Table of Contents

23 Chapters
Section 1: Graphical User Interface Development Chevron down icon Chevron up icon
The Benefits of Native Graphical Applications Chevron down icon Chevron up icon
Graphical User Interface Challenges Chevron down icon Chevron up icon
Go to the Rescue! Chevron down icon Chevron up icon
Section 2: Toolkits Using Existing Widgets Chevron down icon Chevron up icon
Walk - Building Graphical Windows Applications Chevron down icon Chevron up icon
andlabs UI - Cross-platform Native UIs Chevron down icon Chevron up icon
Go-GTK - Multiple Platforms with GTK Chevron down icon Chevron up icon
Go-Qt - Multiple Platforms with Qt Chevron down icon Chevron up icon
Section 3: Modern Graphical Toolkits Chevron down icon Chevron up icon
Shiny - Experimental Go GUI API Chevron down icon Chevron up icon
nk - Nuklear for Go Chevron down icon Chevron up icon
Fyne - Material Design-Based GUI Chevron down icon Chevron up icon
Section 4: Growing and Distributing Your Application Chevron down icon Chevron up icon
Navigation and Multiple Windows Chevron down icon Chevron up icon
Concurrency, Networking, and Cloud Services Chevron down icon Chevron up icon
Best Practices in Go GUI Development Chevron down icon Chevron up icon
Distributing Your Application Chevron down icon Chevron up icon
Installation Details Chevron down icon Chevron up icon
Cross Compiler Setup Chevron down icon Chevron up icon
Comparison of GUI Toolkits Chevron down icon Chevron up icon
Connecting GoMail to a Real Email Server Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Rating distribution
Full star icon Full star icon Full star icon Full star icon Full star icon 5
(1 Ratings)
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Stephen Houston Apr 04, 2019
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is a fantastic resource that elegantly covers how Golang solves the challenges that come with GUI programming. The book begins by outlining what these challenges are including performance, concurrency, native applications, cross-platform development, and standardized and aesthetic look and feel/themes. Following that, the majority of the book is dedicated to explaining in depth how programmers can use Golang to answer these challenges. Through simple, easy-to-understand descriptions followed up by example code (including code from many different GUI toolkit options with Golang) - any programmer from a beginner to an expert can find merit in this book. Whether you read the book from start to finish or you use it as a dictionary/index to quickly find answers to whatever your current challenge may be, you will thoroughly enjoy having this resource.
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