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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming FREE CHAPTER 2. Learning the C, C++17, and POSIX Standards 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Summary

In this chapter, we learned three different methods for performing error handling when system programming. The first method was POSIX-style error handling, which involves returning an error code from every function executed and the results of each function being checked to detect an error. The second method involved the use of standard C-style exceptions (that is, set jump), demonstrating how this form of exception-handling solves a lot of issues with POSIX-style error handling, but introduces issues with RAII support and thread safety. The third example discussed the use of C++ exceptions for error handling, and how this form of error handling solves most of the issues discussed in this chapter, with the only disadvantage being an increase in the size of the resulting executable. Finally, this chapter concluded with an example that demonstrated how C++ exceptions outperform...

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