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Adobe Animate 2022 for Creative Professionals

You're reading from   Adobe Animate 2022 for Creative Professionals Implement professional techniques and create vivid animated and interactive content with Animate

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781803232799
Length 464 pages
Edition 2nd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Section 1 – Getting up to Speed
2. Chapter 1: A Brief Introduction to Adobe Animate FREE CHAPTER 3. Chapter 2: Exploring Platform-Specific Considerations 4. Chapter 3: Settling into the User Interface 5. Chapter 4: Publishing and Exporting Creative Content 6. Section 2 – Animating with Diverse Techniques
7. Chapter 5: Creating and Manipulating Media Content 8. Chapter 6: Interactive Motion Graphics for the Web 9. Chapter 7: Character Design through Layer Parenting 10. Chapter 8: Animating Poses with IK Armatures 11. Chapter 9: Manipulating Warped Objects through Advanced Rigging 12. Chapter 10: Working with the Camera and Layer Depth 13. Section 3 – Exploring Additional Platforms
14. Chapter 11: Developing Web-Based Games 15. Chapter 12: Producing Virtual Reality Content for WebGL 16. Chapter 13: Building Apps for Desktop and Mobile 17. Chapter 14: Extending Adobe Animate 18. Other Books You May Enjoy

Chapter 2: Exploring Platform-Specific Considerations

We will now spend some time exploring the various target platforms that are natively supported by Adobe Animate. To be successful with Animate, you must understand the underlying technologies involved in each platform and when to use one over another, as they each have their strengths and weaknesses. This understanding enables sound decisions when selecting a target document type upon starting a new Animate project.

We'll begin with an overview of the major platforms supported natively as publish targets within Animate. Following this, we can then explore the variety of document types that support and target different aspects of these platforms for a greater understanding of why you might use certain document types over others.

After reading this chapter, you will be able to do the following:

  • Understand the set of platforms native to Adobe Animate.
  • Explore best practices around the ActionScript 3.0, HTML5...
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