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Hands-On High Performance with Go

You're reading from   Hands-On High Performance with Go Boost and optimize the performance of your Golang applications at scale with resilience

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781789805789
Length 406 pages
Edition 1st Edition
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Author (1):
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Bob Strecansky Bob Strecansky
Author Profile Icon Bob Strecansky
Bob Strecansky
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Learning about Performance in Go
2. Introduction to Performance in Go FREE CHAPTER 3. Data Structures and Algorithms 4. Understanding Concurrency 5. STL Algorithm Equivalents in Go 6. Matrix and Vector Computation in Go 7. Section 2: Applying Performance Concepts in Go
8. Composing Readable Go Code 9. Template Programming in Go 10. Memory Management in Go 11. GPU Parallelization in Go 12. Compile Time Evaluations in Go 13. Section 3: Deploying, Monitoring, and Iterating on Go Programs with Performance in Mind
14. Building and Deploying Go Code 15. Profiling Go Code 16. Tracing Go Code 17. Clusters and Job Queues 18. Comparing Code Quality Across Versions 19. Other Books You May Enjoy

Exploring the Go runtime

Within the Go source code, we can see the runtime source by looking at https://golang.org/src/runtime/. The runtime package contains operations that interact with the Go runtime. This package is used to control things such as goroutines, garbage collection, reflection, and scheduling, which are all functions that are essential to the operation of the language. Within the runtime package, we have many environment variables that help us change the runtime behavior of Go executables. Let's review some of the most important environment variables we can talk about with respect to the Go runtime.

GODEBUG

GODEBUG is the controller of the variables and is used for debugging within the Go runtime. This...

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