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Hands-On Neural Networks

You're reading from   Hands-On Neural Networks Learn how to build and train your first neural network model using Python

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781788992596
Length 280 pages
Edition 1st Edition
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Authors (2):
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Leonardo De Marchi Leonardo De Marchi
Author Profile Icon Leonardo De Marchi
Leonardo De Marchi
Laura Mitchell Laura Mitchell
Author Profile Icon Laura Mitchell
Laura Mitchell
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Toc

Table of Contents (16) Chapters Close

Preface 1. Section 1: Getting Started FREE CHAPTER
2. Getting Started with Supervised Learning 3. Neural Network Fundamentals 4. Section 2: Deep Learning Applications
5. Convolutional Neural Networks for Image Processing 6. Exploiting Text Embedding 7. Working with RNNs 8. Reusing Neural Networks with Transfer Learning 9. Section 3: Advanced Applications
10. Working with Generative Algorithms 11. Implementing Autoencoders 12. Deep Belief Networks 13. Reinforcement Learning 14. Whats Next? 15. Other Books You May Enjoy

Basic definitions

Recently, RL has been gaining more and more popularity. Notably, many of its breakthroughs have come from improvements from supervised methods such as deep learning.

At the moment, most RL algorithms are used in virtual environments such as video games. Luckily, there are companies, such as OpenAI, that have created and released learning environments where it's easy to test the algorithm in different environments.

It's possible to download this learning environment, called Gym, from OpenAI's website.

Additionally, there are real-world applications on RL, and some of them are incredibly impactful. For example, DeepMind, after being used to optimize Google's data centers, was able to reduce the energy consumption and overall energy bill of Google's data centers by 10% and 40%.

A major problem in these algorithms is generalizing the learning...

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