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Software Testing Strategies

You're reading from   Software Testing Strategies A testing guide for the 2020s

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781837638024
Length 378 pages
Edition 1st Edition
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Authors (2):
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Matthew Heusser Matthew Heusser
Author Profile Icon Matthew Heusser
Matthew Heusser
Michael Larsen Michael Larsen
Author Profile Icon Michael Larsen
Michael Larsen
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Toc

Table of Contents (22) Chapters Close

Preface 1. Part 1:The Practice of Software Testing
2. Chapter 1: Testing and Designing Tests FREE CHAPTER 3. Chapter 2: Fundamental Issues in Tooling and Automation 4. Chapter 3: Programmer-Facing Testing 5. Chapter 4: Customer-Facing Tests 6. Chapter 5: Specialized Testing 7. Chapter 6: Testing Related Skills 8. Chapter 7: Test Data Management 9. Part 2:Testing and Software Delivery
10. Chapter 8: Delivery Models and Testing 11. Chapter 9: The Puzzle Pieces of Good Testing 12. Chapter 10: Putting Your Test Strategy Together 13. Chapter 11: Lean Software Testing 14. Part 3:Practicing Politics
15. Chapter 12: Case Studies and Experience Reports 16. Chapter 13: Testing Activities or a Testing Role? 17. Chapter 14: Philosophy and Ethics in Software Testing 18. Chapter 15: Words and Language About Work 19. Chapter 16: Testing Strategy Applied 20. Index 21. Other Books You May Enjoy

A word of warning

A great deal of customer-facing test tooling is a huge waste of time. The awkward, clunky, slow, brittle test steps tend to break a lot, are hard to debug, and rarely find real problems that matter. When Matt and Michael look at our customers and peers over the past two decades, few of them have really internalized the lessons from Chapter 2 of this book. There have been a couple of successes, but, on a bad day, we wonder if those are the exceptions and not the rule (https://techbeacon.com/app-dev-testing/6-common-test-automation-mistakes-how-avoid-them). Before we get started, let’s think for a moment about how most customer-facing test tooling works. It drives a user interface from the outside, perhaps through the operating system or the browser, simulating what a human does. Imagine an autonomous vehicle that did that with external video systems bolted on. Servomotors and gears control the steering wheel, gear shift, brakes, and accelerator, while a laptop...

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