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Understanding Software

You're reading from   Understanding Software Max Kanat-Alexander on simplicity, coding, and how to suck less as a programmer

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Product type Paperback
Published in Sep 2017
Publisher Packt
ISBN-13 9781788628815
Length 278 pages
Edition 1st Edition
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Author (1):
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Max Kanat-Alexander Max Kanat-Alexander
Author Profile Icon Max Kanat-Alexander
Max Kanat-Alexander
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Table of Contents (15) Chapters Close

1. Table of Contents FREE CHAPTER
2. Understanding Software
3. Credits
4. About the Author
5. www.PacktPub.com
6. Customer Feedback
7. Foreword
8. One. Principles for Programmers 9. Two. Software Complexity and its Causes 10. Three. Simplicity and Software Design 11. Four. Debugging 12. Five. Engineering in Teams 13. Six. Understanding Software 14. Seven. Suck Less 15. Index

Chapter 22. Kindness and Code

It is very easy to think of software development as being an entirely technical activity, where humans don't really matter and everything is about the computer. However, the opposite is actually true.

Software engineering is fundamentally a human discipline.

Many of the mistakes made over the years in trying to fix software development have been made by focusing purely on the technical aspects of the system without thinking about the fact that it is human beings who write the code. When you see somebody who cares about optimization more than readability of code; when you see somebody who won't write a comment but will spend all day tweaking their shell scripts to be fewer lines, when you have somebody who can't communicate but worships small binaries: then you're seeing various symptoms of this problem.

Software is about People

In reality, software systems are written by people. They are read by people, modified by people, understood...

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