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Intelligent Projects Using Python

You're reading from   Intelligent Projects Using Python 9 real-world AI projects leveraging machine learning and deep learning with TensorFlow and Keras

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Product type Paperback
Published in Jan 2019
Publisher Packt
ISBN-13 9781788996921
Length 342 pages
Edition 1st Edition
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Author (1):
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Santanu Pattanayak Santanu Pattanayak
Author Profile Icon Santanu Pattanayak
Santanu Pattanayak
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Table of Contents (12) Chapters Close

Preface 1. Foundations of Artificial Intelligence Based Systems 2. Transfer Learning FREE CHAPTER 3. Neural Machine Translation 4. Style Transfer in Fashion Industry using GANs 5. Video Captioning Application 6. The Intelligent Recommender System 7. Mobile App for Movie Review Sentiment Analysis 8. Conversational AI Chatbots for Customer Service 9. Autonomous Self-Driving Car Through Reinforcement Learning 10. CAPTCHA from a Deep-Learning Perspective 11. Other Books You May Enjoy

Designing the agent

The agent will interact with the environment and, given a state, will try to execute the best action. The agent will initially execute random actions and, as the training progresses, the actions will be based more on the Q values given a state. The value of the epsilon parameter determines the probability of the action being random. Initially epsilon is set to 1 to make the actions random. When the agent has collected a specified number of training samples, the epsilon is reduced in each step so that the probability of the action being random is reduced. This scheme of basing the action on the value of the epsilon is called the Epsilon greedy algorithm. We define two agent classes as follows:

  • Agent: Executes actions based on the Q values given a state
  • RandomAgent: Executes random action

The agent class has three functions with the following functionalities...

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