Setting up a basic level
We are now going to create our first level and start testing the pathfinding system for the agent. The project template has some prefabs I created for you, particularly a set of Packed Level Actors for quickly prototyping your maps and a Level Instance for setting up the lighting system. You are more than welcome to create your own game levels, but during this phase, my advice is to follow along with what I will be doing.
Note
In Unreal Engine, a Level Instance allows you to create reusable instances of a level or a portion of a level; this way, you can efficiently duplicate and reuse parts of your level design without having to recreate them from scratch. A Packed Level Actor is a type of Level Instance that is optimized for rendering and can only contain static meshes. Level Instances and Packed Level Actors are particularly useful when you have complex or repetitive elements in your level that you want to reuse multiple times.