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Build Your Own Metaverse with Unity

You're reading from   Build Your Own Metaverse with Unity A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase

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Product type Paperback
Published in Sep 2023
Publisher Packt
ISBN-13 9781837631735
Length 586 pages
Edition 1st Edition
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Author (1):
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David Cantón Nadales David Cantón Nadales
Author Profile Icon David Cantón Nadales
David Cantón Nadales
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Getting Started
2. Chapter 1: Getting Started with Unity and Firebase FREE CHAPTER 3. Chapter 2: Preparing Our Player 4. Chapter 3: Preparing Our Home Sweet Home: Part 1 5. Chapter 4: Preparing Our Home Sweet Home: Part 2 6. Chapter 5: Preparing a New World for Travel 7. Part 2: And Now, Make It Metaverse!
8. Chapter 6: Adding a Registration and Login Form for Our Users 9. Chapter 7: Building an NPC That Allows Us to Travel 10. Chapter 8: Acquiring a House 11. Chapter 9: Turning Our World into a Multiplayer Room 12. Chapter 10: Adding Text and a Voice Chat to the Room 13. Part 3: Adding Fun Features Before Compiling
14. Chapter 11: Creating an NPC That Allows Us to Change Our Appearance 15. Chapter 12: Streaming Video Like a Cinema 16. Chapter 13: Adding Compatibility for the Meta Quest 2 17. Chapter 14: Distributing 18. Index 19. Other Books You May Enjoy

Summary

Throughout this chapter, we have learned how to create a complete controller for our player. Now we have a character capable of being controlled by the keyboard and mouse, with totally professional effects. We discovered how Unity facilitates development with Starter Assets that offer compact solutions to complicated tasks such as creating a controllable player.

We practiced collisions by placing a cube and a sphere in the scene with the physics of a soccer ball, which we are able to move upon collision. To enhance the player we created, Mixamo surprised us with its huge catalog of free characters ready to use in our Unity project.

In the next chapter we will learn how to design a scene from scratch, with buildings, decorative elements such as trees, pavements and even a fountain! We will create a wonderful little village that will serve as the main scene for our players to land in as soon as they connect to our metaverse. We will also make our first foray into performance...

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