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OpenCV 4 with Python Blueprints

You're reading from   OpenCV 4 with Python Blueprints Build creative computer vision projects with the latest version of OpenCV 4 and Python 3

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Product type Paperback
Published in Mar 2020
Publisher Packt
ISBN-13 9781789801811
Length 366 pages
Edition 2nd Edition
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Authors (4):
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Michael Beyeler (USD) Michael Beyeler (USD)
Author Profile Icon Michael Beyeler (USD)
Michael Beyeler (USD)
Dr. Menua Gevorgyan Dr. Menua Gevorgyan
Author Profile Icon Dr. Menua Gevorgyan
Dr. Menua Gevorgyan
Michael Beyeler Michael Beyeler
Author Profile Icon Michael Beyeler
Michael Beyeler
Arsen Mamikonyan Arsen Mamikonyan
Author Profile Icon Arsen Mamikonyan
Arsen Mamikonyan
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Toc

Table of Contents (14) Chapters Close

Preface 1. Fun with Filters 2. Hand Gesture Recognition Using a Kinect Depth Sensor FREE CHAPTER 3. Finding Objects via Feature Matching and Perspective Transforms 4. 3D Scene Reconstruction Using Structure from Motion 5. Using Computational Photography with OpenCV 6. Tracking Visually Salient Objects 7. Learning to Recognize Traffic Signs 8. Learning to Recognize Facial Emotions 9. Learning to Classify and Localize Objects 10. Learning to Detect and Track Objects 11. Profiling and Accelerating Your Apps 12. Setting Up a Docker Container 13. Other Books You May Enjoy

Getting started

This chapter has been tested with OpenCV 4.1.1.

Note that you might have to obtain the so-called extra modules from https://github.com/Itseez/opencv_contrib.

We install OpenCV with OPENCV_ENABLE_NONFREE and the OPENCV_EXTRA_MODULES_PATH variable set in order to get Speeded-Up Robust Features (SURF) and the Fast Library for Approximate Nearest Neighbors (FLANN) installed. You can also use the Docker files available in the repository, which contain all the required installations.

Additionally, note that you may have to obtain a license to use SURF in commercial applications.

The code for this chapter can be found in the GitHub book repository available at https://github.com/PacktPublishing/OpenCV-4-with-Python-Blueprints-Second-Edition/tree/master/chapter3.

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