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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Table of Contents (11) Chapters Close

Preface 1. Working with Animations 2. Working with the Animation View FREE CHAPTER 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

Creating an appear or a disappear animation

If our game has monsters in it, there is a huge probability that we will need to use an appear or a disappear animation to introduce such characters in the scene. Often times, monsters spawn near our players to ambush them. This is where the appear animations come in handy.

Getting ready

Before we start, you should have a character with at least two animations: a looped Idle animation and an Appear animation. This animation should start below the ground (or high in the air if your character is a flying one). It should end with the Idle pose. See the following image for reference:

Appear animation key frames (the animation is done "in place")

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