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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

Implementing Recommender Systems with Julia

In the previous chapters, we took a deep dive into data mining and web development with Julia. I hope you enjoyed a few relaxing rounds of Six Degrees of Wikipedia while discovering some interesting articles. Randomly poking through the millions of Wikipedia articles as part of a game is a really fun way to stumble upon interesting new content. Although I'm sure that, at times, you've noticed that not all the articles are equally good—maybe they're stubs, or subjective, or not so well written, or simply irrelevant to you. If we were able to learn about each player's individual interests, we could filter out certain Wikipedia articles, which would turn each game session into a wonderful journey of discovery.

It turns out that we're not the only ones struggling with this—information discovery...

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