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Learn WebAssembly

You're reading from   Learn WebAssembly Build web applications with native performance using Wasm and C/C++

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Product type Paperback
Published in Sep 2018
Publisher Packt
ISBN-13 9781788997379
Length 328 pages
Edition 1st Edition
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Author (1):
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Mike Rourke Mike Rourke
Author Profile Icon Mike Rourke
Mike Rourke
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Table of Contents (12) Chapters Close

Preface 1. What is WebAssembly? 2. Elements of WebAssembly - Wat, Wasm, and the JavaScript API FREE CHAPTER 3. Setting Up a Development Environment 4. Installing the Required Dependencies 5. Creating and Loading a WebAssembly Module 6. Interacting with JavaScript and Debugging 7. Creating an Application from Scratch 8. Porting a Game with Emscripten 9. Integrating with Node.js 10. Advanced Tools and Upcoming Features 11. Other Books You May Enjoy

Setting up for the web

Interacting with and debugging Wasm modules will be done in the browser, which means we'll need a way to serve up a folder containing our example files. As we discussed in Chapter 2, Elements of WebAssembly - Wat, Wasm, and the JavaScript API, WebAssembly is integrated into the browser's JavaScript engine, but you'll need to make sure you're using a browser that supports it. In this section, we will provide instructions for cloning the book examples repository. We will also review how to quickly set up a local web server for testing and evaluating browser options to ensure that you're able to develop locally.

Cloning the book examples repository

You may want to clone the GitHub...

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