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Delphi GUI Programming with FireMonkey

You're reading from   Delphi GUI Programming with FireMonkey Unleash the full potential of the FMX framework to build exciting cross-platform apps with Embarcadero Delphi

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Product type Paperback
Published in Oct 2020
Publisher Packt
ISBN-13 9781788624176
Length 546 pages
Edition 1st Edition
Languages
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Author (1):
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Andrea Magni Andrea Magni
Author Profile Icon Andrea Magni
Andrea Magni
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Table of Contents (18) Chapters Close

Preface 1. Section 1: Delphi GUI Programming Frameworks
2. Introducing the FireMonkey Framework FREE CHAPTER 3. Exploring Similarities and Differences with VCL 4. Section 2: The FMX Framework in Depth
5. Mastering Basic Components 6. Discovering Lists and Advanced Components 7. Using FireDAC in FMX Applications 8. Implementing Data Binding 9. Understanding FMX Style Concept 10. Divide and Conquer with TFrameStand 11. Building Responsive UIs 12. Orchestrating Transitions and Animations 13. Section 3: Pushing to The Top: Advanced Topics
14. Building Responsive Applications 15. Exploring Cross-Platform Services 16. Learning about FMX 3D Capabilities 17. Other Books You May Enjoy

Synchronous versus asynchronous execution

Generally speaking, multithreaded programming is one of the most difficult topics to master as a developer. As human beings, we are intrinsically used to thinking sequentially and many programming languages (like Pascal) have been designed to be used in an imperative, synchronous, deterministic paradigm. We usually design our code thinking in terms of a sequence and making the assumption that steps are not overlapping (and that they follow the first-in-first-out approach, for example).

Let's try to use a real-world example of a sequential operation that we feel is naturally sequential and where the need for synchronization is completely transparent (as we are used to automatically managing underlying complexity as human beings). Think about serving yourself a glass of water. The sequence seems pretty straightforward:

  1. Put the glass on the table.
  2. Open the bottle.
  3. Pour water into the glass.
  4. Close the bottle.
  5. Get the glass.
  6. Drink the glass of...
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