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Hands-On Network Programming with C

You're reading from   Hands-On Network Programming with C Learn socket programming in C and write secure and optimized network code

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789349863
Length 478 pages
Edition 1st Edition
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Author (1):
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Lewis Van Winkle Lewis Van Winkle
Author Profile Icon Lewis Van Winkle
Lewis Van Winkle
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1 - Getting Started with Network Programming FREE CHAPTER
2. Introducing Networks and Protocols 3. Getting to Grips with Socket APIs 4. An In-Depth Overview of TCP Connections 5. Establishing UDP Connections 6. Hostname Resolution and DNS 7. Section 2 - An Overview of Application Layer Protocols
8. Building a Simple Web Client 9. Building a Simple Web Server 10. Making Your Program Send Email 11. Section 3 - Understanding Encrypted Protocols and OpenSSL
12. Loading Secure Web Pages with HTTPS and OpenSSL 13. Implementing a Secure Web Server 14. Establishing SSH Connections with libssh 15. Section 4 - Odds and Ends
16. Network Monitoring and Security 17. Socket Programming Tips and Pitfalls 18. Web Programming for the Internet of Things 19. Answers to Questions 20. Setting Up Your C Compiler on Windows 21. Setting Up Your C Compiler on Linux 22. Setting Up Your C Compiler on macOS 23. Example Programs 24. Other Book You May Enjoy

TCP socket tips

The Transmission Control Protocol (TCP) is a fantastic protocol, and TCP sockets provide a beautiful abstraction. They present discrete packets on an unreliable network as a reliable, continuous stream of data. To the programmer, sending and receiving data from a peer anywhere in the world is made nearly as easy as reading and writing to a file.

TCP works very well to hide network shortcomings. When a flaky network drops a few packets, TCP faithfully sorts out the mess and retransmits as needed. The application using TCP receives the data in perfect order. The application doesn't even know there was a network problem, and it certainly doesn't need to address the problem.

With this abstraction, like all abstractions, comes some inherent risk. TCP tries very hard to make networks look reliable. It usually succeeds, but sometimes, abstractions leak. What...

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