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Real-World Web Development with .NET 9

You're reading from   Real-World Web Development with .NET 9 Build websites and services using mature and proven ASP.NET Core MVC, Web API, and Umbraco CMS

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Product type Paperback
Published in Dec 2024
Publisher Packt
ISBN-13 9781835880388
Length
Edition 1st Edition
Languages
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Toc

Table of Contents (16) Chapters Close

Real-World Web Development with .NET 9: Build websites and services using mature and proven ASP.NET Core MVC, Web API, and Umbraco CMS
1 Introducing Web Development Using Controllers FREE CHAPTER 2 Building Websites Using ASP.NET Core MVC 3 Model Binding, Validation, and Data Using EF Core 4 Building and Localizing Web User Interfaces 5 Authentication and Authorization 6 Performance Optimization Using Caching 7 Web User Interface Testing Using Playwright 8 Configuring and Containerizing ASP.NET Core Projects 9 Building Web Services Using ASP.NET Core Web API 10 Building Web Services Using ASP.NET Core OData 11 Building Web Services Using FastEndpoints 12 Web Service Integration Testing 13 Web Content Management Using Umbraco 14 Customizing and Extending Umbraco 15 Epilogue

Mocking in tests

Mocking in unit tests is a technique used to isolate the unit of code being tested by replacing its dependencies with controlled, pre-configured substitutes known as "mocks." This allows the developer to focus on testing the specific functionality of the unit without interference from its dependencies.

The key concepts of mocking include the following:

  • Isolation. The primary purpose of mocking is to isolate the unit of code under test. This isolation ensures that the test is focused only on the behavior of the unit itself, rather than on the behavior of its dependencies. By using mocks, you create a controlled environment where you can precisely control the inputs and outputs of the dependencies.
  • Substitutes for real objects:
    • Mocks are stand-ins for the real objects that the unit under test interacts with. They mimic the behavior of real objects but are configured to return specific values or perform specific actions.
    • Fakes are simpler implementations of interfaces...
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