Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
SwiftUI Cookbook

You're reading from   SwiftUI Cookbook A guide for building beautiful and interactive SwiftUI apps

Arrow left icon
Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121732
Length 798 pages
Edition 3rd Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Juan C. Catalan Juan C. Catalan
Author Profile Icon Juan C. Catalan
Juan C. Catalan
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Preface 1. Using the Basic SwiftUI Views and Controls FREE CHAPTER 2. Displaying Scrollable Content with Lists and Scroll Views 3. Exploring Advanced Components 4. Viewing while Building with SwiftUI Preview in Xcode 15 5. Creating New Components and Grouping Views with Container Views 6. Presenting Views Modally 7. Navigation Containers 8. Drawing with SwiftUI 9. Animating with SwiftUI 10. Driving SwiftUI with Data 11. Driving SwiftUI with Combine 12. SwiftUI Concurrency with async await 13. Handling Authentication and Firebase with SwiftUI 14. Persistence in SwiftUI with Core Data and SwiftData 15. Data Visualization with Swift Charts 16. Creating Multiplatform Apps with SwiftUI 17. SwiftUI Tips and Tricks 18. Other Books You May Enjoy
19. Index

Simple graphics using SF Symbols

The SF Symbols 5 library provides a set of over 5,000 free consistent and highly configurable symbols. Each year, Apple adds more symbols and symbol variants to the collection.

You can download and browse through a list of SF symbols using the macOS app available for download here: https://developer.apple.com/sf-symbols/.

In this recipe, we will use SF symbols in labels and images. We’ll also apply various modifiers that will add a punch to your design.

Getting ready

Let’s start by creating a new SwiftUI project called UsingSF Symbols.

How to do it…

Let’s create an app where we use different combinations of SF Symbols and modifiers. The steps are given here:

  1. Open the ContentView.swift file and replace the entire body content with a VStack, HStack, and some SF Symbols:
    VStack {
       HStack{
           Image(systemName: "c")
           Image(systemName: "o")
           Image(systemName: "o")
           Image(systemName: "k")
       }
       .symbolVariant(.fill.circle)
       .foregroundStyle(.yellow, .blue)
       .font(.title)
    }
    
  2. We continue working on our VStack content and embed another HStack with SF Symbols for the word book:
    HStack{
        Image(systemName: "b.circle.fill")
        Image(systemName: "o.circle.fill")
            .foregroundStyle(.red)
        Image(systemName: "o.circle.fill")
            .imageScale(.large)
        Image(systemName: "k.circle.fill")
            .accessibility(identifier: "Letter K")
    }
    .foregroundStyle(.blue)
     .font(.title)
     .padding()
    
  3. Let’s add another HStack with more SF Symbols:
    HStack{
        Image(systemName: "allergens")
        Image(systemName: "ladybug")
    }
    .symbolVariant(.fill)
    .symbolRenderingMode(.multicolor)
    .font(.largeTitle)
    
  4. Finally, let’s add a Picker view with a segmented style that changes the appearance of the Wi-Fi SF Symbol based on the picker selection:
    HStack {
        Picker("Pick One", selection: $wifiSelection) {
            Text("No Wifi").tag(0)
            Text("Searching").tag(1)
            Text("Wifi On").tag(2)
        }
        .pickerStyle(.segmented)
        .frame(width: 240)
        .padding(.horizontal)
        Group {
            switch wifiSelection {
            case 0:
               Image(systemName: "wifi")
                   .symbolVariant(.slash)
            case 1:
               Image(systemName: "wifi")
                   .symbolEffect(.variableColor.iterative.reversing)
            default:
               Image(systemName: "wifi")
                   .foregroundStyle(.blue)
            }
        }
        .foregroundStyle(.secondary)
        .font(.title)
    }
    .padding()
    
  5. Let’s add the @State property to fix the Xcode error. Immediately below the declaration of the ContentView struct, add the wifiSelection property:
        @State private var wifiSelection = 0
    
  6. The resulting preview should look like this:

Figure 1.17: SF Symbols in action

How it works…

SF Symbols defines several design variants such as enclosed, fill, and slash. These different variants can be used to convey different information—for example, a slash variant on a Wi-Fi symbol lets the user know if the Wi-Fi is unavailable.

In our first HStack, we use the .symbolVariant(.fill.circle) modifier to apply the .fill and .circle variants to all the items in the HStack. This could also be accomplished using the following code:

HStack{         
     Image(systemName: "c.circle.fill")
     Image(systemName: "o.circle.fill ")
     Image(systemName: "o.circle.fill ")
     Image(systemName: "k.circle.fill ")     
}

However, the preceding code is too verbose and would require too many changes if we decided that we didn’t need either the .circle or .fill variant, or both.

We also notice something new in our first HStack —the .foregroundStyle(...) modifier. The .foregroundStyle modifier can accept one, two, or three parameters corresponding to the primary, secondary, and tertiary colors. Some symbols may have all three levels of colors, or only primary and secondary, or primary and tertiary. For symbols without all three levels, only the ones that pertain to them are applied to the symbol. For example, a tertiary color applied to an SF Symbol with only primary and secondary levels will have no effect on the symbol.

The second HStack also uses the .symbolVariant modifier with one variant. It also introduces a new modifier, .symbolRenderingMode(). Rendering modes can be used to control how color is applied to symbols. The multicolor rendering mode renders symbols as multiple layers with their inherited styles. Adding the .multicolor rendering mode is enough to present a symbol with its default layer colors. Other rendering modes include hierarchical, monochrome, and palette.

Finally, we create another HStack with a segmented picker for a Wi-Fi system image where we change the appearance based on the status of the wifiSelection state variable. The picker reads the state variable and changes the wifi symbol appearance from a slashed symbol when “No Wifi” is selected to a variable color animated symbol when “Searching” is selected to a solid blue symbol when “Wifi On” is selected. Here, we used the new Symbols framework introduced in iOS 17, and the .symbolEffect view modifier to add an animation to a symbol. When we want to add animations to a symbol, the SF Symbols Mac app allows us to configure all the animations and preview the result. We can even export the animation configuration to add it in Xcode.

See also

You have been reading a chapter from
SwiftUI Cookbook - Third Edition
Published in: Dec 2023
Publisher: Packt
ISBN-13: 9781805121732
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image