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Domain-Driven Design with Golang

You're reading from   Domain-Driven Design with Golang Use Golang to create simple, maintainable systems to solve complex business problems

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781804613450
Length 204 pages
Edition 1st Edition
Languages
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Author (1):
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Matthew Boyle Matthew Boyle
Author Profile Icon Matthew Boyle
Matthew Boyle
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Table of Contents (13) Chapters Close

Preface 1. Part 1: Introduction to Domain-Driven Design
2. Chapter 1: A Brief History of Domain-Driven Design FREE CHAPTER 3. Chapter 2: Understanding Domains, Ubiquitous Language, and Bounded Contexts 4. Chapter 3: Entities, Value Objects, and Aggregates 5. Chapter 4: Exploring Factories, Repositories, and Services 6. Part 2: Real -World Domain-Driven Design with Golang
7. Chapter 5: Applying Domain-Driven Design to a Monolithic Application 8. Chapter 6: Building a Microservice Using DDD 9. Chapter 7: DDD for Distributed Systems 10. Chapter 8: TDD, BDD, and DDD 11. Index 12. Other Books You May Enjoy

Dealing with failure

Earlier in this chapter, we discussed the CAP theorem and the concept of having to choose which compromises in our system to make. Alongside this, we must expect that our distributed system will fail due to both factors outside of our control and edge-case failure modes that we accept can happen from time to time, but we accept that risk in favor of delivery speed. Next, we will discuss some patterns we can put in place to mitigate some of these failures.

Two-phase commit (2PC)

As we discussed earlier, consistency is equally (if not more so) important in a distributed system as it is in a monolithic architecture. However, it is near impossible to create distributed transactions and commit atomically. One approach to solve this is to split our work into two phases:

  • Preparation phase: We ask each of our sub-systems if it can promise to do the workload we want to complete.
  • Completion phase: Tell each sub-system to do the work it just promised to...
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