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Scala Design Patterns

You're reading from   Scala Design Patterns Write efficient, clean, and reusable code with Scala

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785882500
Length 382 pages
Edition 1st Edition
Languages
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Author (1):
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Ivan Nikolov Ivan Nikolov
Author Profile Icon Ivan Nikolov
Ivan Nikolov
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Table of Contents (14) Chapters Close

Preface 1. The Design Patterns Out There and Setting Up Your Environment FREE CHAPTER 2. Traits and Mixin Compositions 3. Unification 4. Abstract and Self Types 5. Aspect-Oriented Programming and Components 6. Creational Design Patterns 7. Structural Design Patterns 8. Behavioral Design Patterns – Part 1 9. Behavioral Design Patterns – Part 2 10. Functional Design Patterns – The Deep Theory 11. Functional Design Patterns – Applying What We Learned 12. Real-Life Applications Index

Why should we use libraries?

Writing software applications will inevitably bring developers to the point where they will have to implement something that already exists. Reinventing the wheel is generally a bad idea unless we have some extremely specific and strict requirements that no library in the world satisfies, or if there is a good reason not to include a specific dependency in our project.

People write libraries to deal with all kinds of problems in software. In a community such as the open source one, libraries are shared and everyone can use or contribute to them. This brings a lot of benefits and the main benefit is that code becomes more mature, better tested, and more reliable. However, sometimes this also makes things harder—many people will create the same library and it becomes difficult to understand which one is the most suitable.

Despite the fact that there could be multiple implementations of the same library, using one is the way to go when we write enterprise...

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