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TensorFlow Machine Learning Projects

You're reading from   TensorFlow Machine Learning Projects Build 13 real-world projects with advanced numerical computations using the Python ecosystem

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Product type Paperback
Published in Nov 2018
Publisher Packt
ISBN-13 9781789132212
Length 322 pages
Edition 1st Edition
Languages
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Authors (2):
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Ankit Jain Ankit Jain
Author Profile Icon Ankit Jain
Ankit Jain
Dr. Amita Kapoor Dr. Amita Kapoor
Author Profile Icon Dr. Amita Kapoor
Dr. Amita Kapoor
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Toc

Table of Contents (17) Chapters Close

Preface 1. Overview of TensorFlow and Machine Learning FREE CHAPTER 2. Using Machine Learning to Detect Exoplanets in Outer Space 3. Sentiment Analysis in Your Browser Using TensorFlow.js 4. Digit Classification Using TensorFlow Lite 5. Speech to Text and Topic Extraction Using NLP 6. Predicting Stock Prices using Gaussian Process Regression 7. Credit Card Fraud Detection using Autoencoders 8. Generating Uncertainty in Traffic Signs Classifier Using Bayesian Neural Networks 9. Generating Matching Shoe Bags from Shoe Images Using DiscoGANs 10. Classifying Clothing Images using Capsule Networks 11. Making Quality Product Recommendations Using TensorFlow 12. Object Detection at a Large Scale with TensorFlow 13. Generating Book Scripts Using LSTMs 14. Playing Pacman Using Deep Reinforcement Learning 15. What is Next? 16. Other Books You May Enjoy

Applying DQN to a game

So far, we have randomly picked an action and applied it to the game. Now, let's apply DQN for selecting actions for playing the PacMan game.

  1. We define the q_nn policy function as follows:
def policy_q_nn(obs, env):
# Exploration strategy - Select a random action
if np.random.random() < explore_rate:
action = env.action_space.sample()
# Exploitation strategy - Select the action with the highest q
else:
action = np.argmax(q_nn.predict(np.array([obs])))
return action
  1. Next, we modify the episode function to incorporate calculation of q_values and train the neural network on the sampled experience buffer. This is shown in the following code:
def episode(env, policy, r_max=0, t_max=0):

# create the empty list to contain game memory
#memory = deque(maxlen=1000)

# observe initial state
...
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