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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling 2. Chapter 2: Introduction to Solid Modeling and CSG Tools FREE CHAPTER 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Building a custom emote bar

A great way to encourage socialization and organic interactions within your experience is by including an emote bar. Roblox provides us with a built-in dev module, which we will be exploring in this recipe. By the end of this recipe, you will have a fully functioning emote bar filled with your desired emotes.

How to do it…

We will start by inserting the Emote Bar model, which can be found here: roblox.com/library/14971586392. Next, we will place it into the ServerScriptService object and then open the ConfigureEmotes script. Here, we will copy and paste a chunk of code multiple times, and then go through and number each chunk sequentially. Next, we will navigate to the catalog where we will find and copy emote IDs that we will paste inside of the AnimationIDGrabber script and run to get the AnimationID value. We will then paste the AnimationID value into the script and then modify the name and image of the emote. All the code for this recipe...

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