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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Exporting projects

Eventually, your project will reach the stage where you want to share it with the world. Exporting your project means converting it into a package that can be run by someone who doesn't have the Godot editor. You can export your project for a number of popular platforms.

At the time of writing, Godot supports the following target platforms:

  • Windows Universal
  • Windows Desktop
  • macOS
  • Linux
  • Android (mobile)
  • iOS (mobile)
  • HTML5 (web)

The method for exporting the project varies depending on the platform you are targeting. For example, to export for iOS, you must be running on a macOS computer with Xcode installed.

Each platform is unique, and some features of your game may not work on some platforms because of hardware limitations, screen size, or other factors. As an example, if you wanted to export the Coin Dash game (from Chapter 1, Introduction) for the Android...

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