Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Design Patterns with Swift

You're reading from   Hands-On Design Patterns with Swift Master Swift best practices to build modular applications for mobile, desktop, and server platforms

Arrow left icon
Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789135565
Length 414 pages
Edition 1st Edition
Languages
Arrow right icon
Authors (3):
Arrow left icon
Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
Florent Vilmart Florent Vilmart
Author Profile Icon Florent Vilmart
Florent Vilmart
Sergio De Simone Sergio De Simone
Author Profile Icon Sergio De Simone
Sergio De Simone
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Refreshing the Basics FREE CHAPTER 2. Understanding ARC and Memory Management 3. Diving into Foundation and the Standard Library 4. Working with Objective-C in a Mixed Code Base 5. Creational Patterns 6. Structural Patterns 7. Behavioral Patterns 8. Swift-Oriented Patterns 9. Using the Model-View-Controller Pattern 10. Model-View-ViewModel in Swift 11. Implementing Dependency Injection 12. Futures, Promises, and Reactive Programming 13. Modularize Your Apps with Swift Package Manager 14. Testing Your Code with Unit and UI Tests 15. Going Out in the Open (Source) 16. Other Books You May Enjoy

Unit testing using XCTest

The traditional way of testing software encompasses a long phase of manual testing at the end of the software development cycle. This approach has been proven ineffective because manual testing is a long and non-scalable process, and also because the more efficient way is to have short release cycles—two or three weeks—and have a part of the iteration dedicated to the manual testing which, simply isn't affordable. Also, as developers, we realized that the best way of making our code testable is to write simple, granular, and automatic tests while we are still in development. This method, called Test-Driven Development (TDD), was made famous by Kent Beck in his work on Extreme Programming, a revolutionary software programming methodology, revolutionary for its time.

It's based on writing the tests before writing the production...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image