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Swift Cookbook

You're reading from   Swift Cookbook Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784391379
Length 392 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with Xcode and Swift FREE CHAPTER 2. Standard Library and Collections 3. Using Structs and Generics 4. Design Patterns with Swift 5. Multitasking 6. Playground 7. Swift Debugging with Xcode 8. Integrating with Objective-C 9. Dealing with Other Languages 10. Data Access 11. Miscellaneous Index

Creating an exam app

In this recipe, we will create an exam app. For this exam, we will choose some random questions and the user will answer them. At the end, the app will show the user score and start again with a new exam.

Getting ready

First, open Xcode and create a project called Chapter 3 Examination, then create a file called question.swift. This is where we will define a question for an exam.

How to do it...

To create an exam app, follow these steps:

  1. Open the storyboard and add a label and three buttons to the view controller. You will have something similar to the following screenshot:
    How to do it...
  2. Copy the following code into the question.swift file:
    struct Question {
        var question:String
        var answer1:String
        var answer2:String
        var answer3:String
        var rightAnswer:Int
        var userAnswer:Int?
        
        init(question:String, answer1:String, answer2:String, answer3:String, rightAnswer:Int){
           self.question = question
            self.answer1 = answer1
            self.answer2 = answer2
     ...
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