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SwiftUI Projects

You're reading from   SwiftUI Projects Build six real-world, cross-platform mobile applications using Swift, Xcode 12, and SwiftUI

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781839214660
Length 410 pages
Edition 1st Edition
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: SwiftUI Basics 2. Chapter 2: SwiftUI Watch Tour FREE CHAPTER 3. Chapter 3: NBA Draft – Watch App 4. Chapter 4: Car Order Form – Design 5. Chapter 5: Car Order Form – Data 6. Chapter 6: Financial App – Design 7. Chapter 7: Financial App – Core Data 8. Chapter 8: Shoe Point of Sale System – Design 9. Chapter 9: Shoe Point of Sale System – CloudKit 10. Chapter 10: Sports News App – Design 11. Chapter 11: Sports News App – Data 12. Other Books You May Enjoy

Creating CloudKit models

We will create one model together and then you will need to create the last two models needed for this chapter. When you are done creating each model, we will move on to creating our create and fetch methods, which we will use in the app. Before we create our models, let's create a couple of extensions that will help simplify a few things.

CloudKit extensions

If you open the project files for this chapter, in the step 1 folder, you will see a couple of files that we need. Drag all of these files into the Model folder. Open CKContainer+Extension and update the identifier to match your CloudKit container name:

extension CKContainer {
    static var shared: CKContainer {
        return CKContainer(identifier: “Cloudkit container name 
      here”)
    }
}

If you take a look in CKConstant, you will see the following:

struct...
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