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Cross-Platform UIs with Flutter

You're reading from   Cross-Platform UIs with Flutter Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801810494
Length 260 pages
Edition 1st Edition
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Authors (2):
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Ryan Edge Ryan Edge
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Ryan Edge
Alberto Miola Alberto Miola
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Alberto Miola
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Table of Contents (12) Chapters Close

Preface 1. Building a Counter App with History Tracking to Establish Fundamentals 2. Building a Race Standings App FREE CHAPTER 3. Building a Todo Application Using Inherited Widgets and Provider 4. Building a Native Settings Application Using Material and Cupertino Widgets 5. Exploring Navigation and Routing with a Hacker News Clone 6. Building a Simple Contact Application with Forms and Gesturess 7. Building an Animated Excuses Application 8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog 9. Writing Tests and Setting Up GitHub Actions 10. Index 11. Other Books You May Enjoy

Understanding that everything is a widget

Flutter relies heavily on component-driven development, in which UIs are built from the bottom up with basic components progressively being assembled into more complex components and, eventually, entire pages. In Flutter, these components are called widgets.

If you are new to Flutter, you may not be aware of its layered cake architecture. What this means is that Flutter is a series of independent libraries that each depend on the underlying layer.

Figure 4.1 – Flutter’s layered architecture (Source: https://docs.flutter.dev/resources/architectural-overview)

As you can see from Figure 4.1, the topmost libraries of the Framework layer are represented by Material and Cupertino widgets, which build upon a platform-agnostic set of widgets. An example of this in action would be ElevatedButton for Material and CupertinoButton for Cupertino, which compose widgets such as Row, Align, and Padding to implement...

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