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Julia Programming Projects

You're reading from   Julia Programming Projects Learn Julia 1.x by building apps for data analysis, visualization, machine learning, and the web

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788292740
Length 500 pages
Edition 1st Edition
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Author (1):
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Adrian Salceanu Adrian Salceanu
Author Profile Icon Adrian Salceanu
Adrian Salceanu
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Table of Contents (13) Chapters Close

Preface 1. Getting Started with Julia Programming FREE CHAPTER 2. Creating Our First Julia App 3. Setting Up the Wiki Game 4. Building the Wiki Game Web Crawler 5. Adding a Web UI for the Wiki Game 6. Implementing Recommender Systems with Julia 7. Machine Learning for Recommender Systems 8. Leveraging Unsupervised Learning Techniques 9. Working with Dates, Times, and Time Series 10. Time Series Forecasting 11. Creating Julia Packages 12. Other Books You May Enjoy

Unsupervised machine learning


In Chapter 7, Machine Learning For Recommender Systems, we learned about supervised machine learning. We used various features in the data (such as the user's ratings) to perform classification tasks. In supervised machine learning, we act a bit like a teacher—we provide a multitude of examples to our algorithm, which, once it gets enough data (and so its training is complete), is able to make generalizations about new items and infer their category or class.

But not all of the data lends itself to these kinds of tasks. Sometimes our data isn't labeled in any way. Imagine items as diverse as a website's traffic logs or the appointments made by customers at a dental clinic. These are just raw observations that aren't categorized in any way and don't contain any meaning. In such cases, data analysts employ unsupervised machine learning algorithms.

Unsupervised machine learning is used to discover hidden structures and patterns in otherwise unlabeled data. It is...

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