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Learning Go Programming

You're reading from   Learning Go Programming An insightful guide to learning the Go programming language

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781784395438
Length 348 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (13) Chapters Close

Preface 1. A First Step in Go 2. Go Language Essentials FREE CHAPTER 3. Go Control Flow 4. Data Types 5. Functions in Go 6. Go Packages and Programs 7. Composite Types 8. Methods, Interfaces, and Objects 9. Concurrency 10. Data IO in Go 11. Writing Networked Services 12. Code Testing

What this book covers

Chapter 1, A First Step in Go, the reader is introduced to Go at a high-level and take a tour of the features that have made the language a favorite among its adopters.

Chapter 2, Go Language Essentials, this chapter starts with a deeper exploration Go’s syntax and other language elements such as source files, variables, and operators.

Chapter 3, Go Control Flow, examines Go program control flow elements including if, loop, and switch statements.

Chapter 4, Data Types, introduces its readers to Go’s type system including detail about built-in types, type declaration, and conversion.

Chapter 5, Functions in Go, discusses the characteristics of the Go function type including definition, assignment, variadic parameters, and closures.

Chapter 6, Go Packages and Program Structures, introduces readers to the organization of functions as a logical grouping known as packages and programs.

Chapter 7, Composite Types, this chapter continues the discussion Go types by introducing the reader to Go’s composite types such as arrays, slices, maps, and structs.

Chapter 8, Methods, Interfaces, and Objects, introduces the reader to Go idioms and features that can be used to create and compose object structures.

Chapter 9, Concurrency, introduces the reader to the topics of writing concurrent programs in Go using language constructs such as goroutines and channels.

Chapter 10, Data IO in Go, covers the built-in interfaces and APIs to achieve streaming input, output, and encoding of data.

Chapter 11, Writing Networked Services, explores the Go’s standard library for creating connected applications using covering topics from low-level TCP protocols to HTTP an RPC.

Chapter 12, Code Testing, here readers are introduced to Go’s inherent support and tools for code testing and benchmarking.

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