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Lumion3D Best Practices

You're reading from   Lumion3D Best Practices Explore the best practices to build architectural visualizations efficiently in Lumion 3D

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781783550852
Length 166 pages
Edition 1st Edition
Concepts
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Author (1):
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Ciro Cardoso Ciro Cardoso
Author Profile Icon Ciro Cardoso
Ciro Cardoso
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Table of Contents (11) Chapters Close

Preface 1. Getting Ready with Lumion 3D FREE CHAPTER 2. Importing and Handling 3D Models 3. Creating an Interior Scene with Lumion 4. Creating an Exterior Scene with Lumion 5. Working with Physically Based Materials 6. Animation Techniques in Lumion 7. Producing a Still Image with Lumion 8. Producing a Movie with Lumion 9. Exporting and Post Production Index

Making good use of the Mass move effect


You certainly are making good use of the Mass placement tool, which allows you to place a great variety of 3D models and bring randomness and uniqueness to the scene. But when it's time to animate all of these 3D models, the Move and Advanced move effects are not the best options. Instead, you need to use the Mass move effect and, as shown in the following screenshot, it's not that difficult to utilize:

Placing the path is the first step you need to perform and you are not constrained to a single path. The path you create sets two important aspects: the length of the animation and its direction. But there is one essential point that you need to keep in mind in order for this effect to work, which is that the 3D models need to be on top of the path (the gray strip you see on the screen). For example, in the previous screenshot, one of the men was left out of the path and, for that reason, when you play the animation he will stay in the same position...

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