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Mastering C++ Multithreading

You're reading from   Mastering C++ Multithreading Write robust, concurrent, and parallel applications

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787121706
Length 244 pages
Edition 1st Edition
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Author (1):
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Maya Posch Maya Posch
Author Profile Icon Maya Posch
Maya Posch
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Table of Contents (11) Chapters Close

Preface 1. Revisiting Multithreading FREE CHAPTER 2. Multithreading Implementation on the Processor and OS 3. C++ Multithreading APIs 4. Thread Synchronization and Communication 5. Native C++ Threads and Primitives 6. Debugging Multithreaded Code 7. Best Practices 8. Atomic Operations - Working with the Hardware 9. Multithreading with Distributed Computing 10. Multithreading with GPGPU

Boost


Boost threads is a relatively small part of the Boost collection of libraries. It was, however, used as the basis for what became the multithreading implementation in C++11, similar to how other Boost libraries ultimately made it, fully or partially, into new C++ standards. Refer to the C++ threads section in this chapter for details on the multithreading API.

Features missing in the C++11 standard, which are available in Boost threads, include the following:

  • Thread groups (like Windows jobs)
  • Thread interruption (cancellation)
  • Thread join with timeout
  • Additional mutual exclusion lock types (improved with C++14)

Unless one absolutely needs such features, or if one cannot use a compiler which supports the C++11 standard (including STL threads), there is little reason to use Boost threads over the C++11 implementation.

Since Boost provides wrappers around native OS features, using native C++ threads would likely reduce overhead depending on the quality of the STL implementation.

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