Summary
In this chapter, we learned how to remote connect to Banana Pro in order to program an embedded board. Different kinds of IDEs have been introduced to you. In most cases, a terminal and vi
editor will do the job. You have now learned the basics of shell programming, C/C++, Python, and Scratch.
Examples have been provided dealing with Banana Pro onboard LEDs and GPIOs. Last but not least, you have also learned how to compile, install, and booted your own kernel.
The next chapter deals with wire projects. You will learn how Banana Pro can be used as a hotspot, or provide an AirPlay server for wireless audio transmission. Moreover, we will take a look at databases that host web pages.