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Functional Programming in Go

You're reading from   Functional Programming in Go Apply functional techniques in Golang to improve the testability, readability, and security of your code

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781801811163
Length 248 pages
Edition 1st Edition
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Author (1):
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Dylan Meeus Dylan Meeus
Author Profile Icon Dylan Meeus
Dylan Meeus
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Functional Programming Paradigm Essentials
2. Chapter 1: Introducing Functional Programming FREE CHAPTER 3. Chapter 2: Treating Functions as First-Class Citizens 4. Chapter 3: Higher-Order Functions 5. Chapter 4: Writing Testable Code with Pure Functions 6. Chapter 5: Immutability 7. Part 2: Using Functional Programming Techniques
8. Chapter 6: Three Common Categories of Functions 9. Chapter 7: Recursion 10. Chapter 8: Readable Function Composition with Fluent Programming 11. Part 3: Design Patterns and Functional Programming Libraries
12. Chapter 9: Functional Design Patterns 13. Chapter 10: Concurrency and Functional Programming 14. Chapter 11: Functional Programming Libraries 15. Index 16. Other Books You May Enjoy

Functional programming and concurrency

We have already hinted at it throughout this book, but the ideas behind functional programming can help us write concurrent code. Typically, thinking about concurrency is a bit of a headache, even when a language has modern tools to support it, such as goroutines and channels. Before we dive too deep into this material, let’s first take a small detour as a refresher on what exactly we mean when we talk about concurrent code, and how it compares to parallelism and distributed computing.

Concurrency, parallelism, and distributed computing

The terms concurrency, parallelism, and distributed computing are, at times, used interchangeably. And while they are related, they are not exactly the same thing. Let’s just point out what we mean by concurrency first. Concurrency is what happens when our program can execute multiple tasks at the same time. For example, when we are playing a video game, typically a thread is playing audio,...

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