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Learn C Programming

You're reading from   Learn C Programming A beginner's guide to learning the most powerful and general-purpose programming language with ease

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801078450
Length 742 pages
Edition 2nd Edition
Languages
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Author (1):
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Jeff Szuhay Jeff Szuhay
Author Profile Icon Jeff Szuhay
Jeff Szuhay
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Table of Contents (38) Chapters Close

Preface 1. Part 1: C Fundamentals
2. Chapter 1: Running Hello, World! FREE CHAPTER 3. Chapter 2: Understanding Program Structure 4. Chapter 3: Working with Basic Data Types 5. Chapter 4: Using Variables and Assignments 6. Chapter 5: Exploring Operators and Expressions 7. Chapter 6: Exploring Conditional Program Flow 8. Chapter 7: Exploring Loops and Iterations 9. Chapter 8: Creating and Using Enumerations 10. Part 2: Complex Data Types
11. Chapter 9: Creating and Using Structures 12. Chapter 10: Creating Custom Data Types with typedef 13. Chapter 11: Working with Arrays 14. Chapter 12: Working with Multi-Dimensional Arrays 15. Chapter 13: Using Pointers 16. Chapter 14: Understanding Arrays and Pointers 17. Chapter 15: Working with Strings 18. Chapter 16: Creating and Using More Complex Structures 19. Part 3: Memory Manipulation
20. Chapter 17: Understanding Memory Allocation and Lifetime 21. Chapter 18: Using Dynamic Memory Allocation 22. Part 4: Input and Output
23. Chapter 19: Exploring Formatted Output 24. Chapter 20: Getting Input from the Command Line 25. Chapter 21: Exploring Formatted Input 26. Chapter 22: Working with Files 27. Chapter 23: Using File Input and File Output 28. Part 5: Building Blocks for Larger Programs
29. Chapter 24: Working with Multi-File Programs 30. Chapter 25: Understanding Scope 31. Chapter 26: Building Multi-File Programs with Make 32. Chapter 27: Creating Two Card Programs 33. Epilogue 34. Assessments 35. Index 36. Other Books You May Enjoy Appendix

Preface to the Second Edition

In the Preface to the First Edition, I stated that "you will find a particular way to make C work for you." I must admit that I myself was a victim of this trap. It turns out that because I had learned C before 1990, I was not as familiar with important C99 features as I should have been. I was guilty of thinking with my older C version habits. This outdated thinking was reflected largely in the chapter on enumerations and especially in the chapter introducing arrays, where Variable-Length Arrays (VLAs) – a major feature of C99 – were poorly covered. Both of these chapters have been completely rewritten to accurately represent the C standard.

I especially want to thank readers who pointed out the various text and source code typos. I understand how frustrating it can be when the code you use from the book just won't work. For this reason, extra attention has been given to the source code in the book and the example programs in the repository.

This edition corrects those typographical errors both in the text and in the sample code. It also corrects some conceptual errors that were either poorly described or just plain wrong. I offer my sincerest apologies to the readers of that edition. Any errors that remain are purely my responsibility.

This edition, as much as possible, provides some hints as to what is to come in the next version of the C standard – C23. These are added refinements that do not change the core of C but extend the clarity and usefulness of C.

Another addition to this version is the questions at the end of each chapter to reinforce the key concepts of that chapter. These should prove to be especially useful to programming beginners.

Finally, Chapter 27 has been added, which implements two complete yet simple card games. These demonstrate how to use pre-built structures and functions as well as how to employ a library, in this case. our own linked list library, for added functionality.

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