Ultra-low latency systems
Ultra-low latency systems operate in the microsecond or nanosecond magnitude. They run in an environment where low response time is critical and even essential. They can be seen in financial trading, telecommunications, gaming, and industrial automation.
These systems aim to achieve the lowest possible latency, highest efficiency, high predictability, and high concurrency regarding processing. They involve all aspects of a system to reduce response time, such as network optimization, hardware acceleration, load balancing, and efficient algorithms.
These systems are usually written in system-level programming languages such as C++ and Rust. However, there are a few ultra-low latency systems written in Kotlin or Java that operate in the microsecond magnitude.
The low latency systems in Kotlin or Java employ several technical designs that aren’t as common:
- Reuse objects, avoid object creation, and avoid garbage collection.
- Use specific...