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The Ultimate Roblox Game Building Cookbook

You're reading from   The Ultimate Roblox Game Building Cookbook Design immersive experiences with easy-to-follow recipes for world and game development

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Product type Paperback
Published in Dec 2023
Publisher Packt
ISBN-13 9781805121596
Length 218 pages
Edition 1st Edition
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Author (1):
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Taylor Field-Draper Taylor Field-Draper
Author Profile Icon Taylor Field-Draper
Taylor Field-Draper
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Getting Started with Studio Modeling 2. Chapter 2: Introduction to Solid Modeling and CSG Tools FREE CHAPTER 3. Chapter 3: Sculpting Terrain 4. Chapter 4: Learning to Use VFX 5. Chapter 5: Building a Multiplayer Obby 6. Chapter 6: Designing a House 7. Chapter 7: Single-Player Map Flow 8. Chapter 8: Building a PvP Map 9. Chapter 9: Monetizing Your Experience 10. Chapter 10: Extra Building Recipes 11. Index 12. Other Books You May Enjoy

Setting up respawn checkpoints

In this recipe, we will attach all of our courses together to our lobby and winners’ room, then use Spawn Locations to allow players to keep their last saved checkpoint even after they reset or fall off the course.

How to do it…

To start, we will connect the first obby to the start area of the lobby. We will then connect the following four obbies, followed by attaching the winners’ room at the end of the fourth obby. We will then insert a spawn location from the top bar of the Studio and place it on the first stage’s start platform. Next, we’ll set up the properties so that we can then copy and paste the spawn location onto all the other platforms. Finally, we will modify the properties of each spawn individually to assign them their own name and checkpoint color. To begin this recipe, let’s look at the following steps:

  1. Start by connecting the obbies together with the starter lobby at the start and...
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