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Tkinter GUI Programming by Example

You're reading from   Tkinter GUI Programming by Example Learn to create modern GUIs using Tkinter by building real-world projects in Python

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781788627481
Length 340 pages
Edition 1st Edition
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Author (1):
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David Love David Love
Author Profile Icon David Love
David Love
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Table of Contents (13) Chapters Close

Preface 1. Meet Tkinter FREE CHAPTER 2. Back to the Command Line – Basic Blackjack 3. Jack is Back in Style – the Blackjack GUI 4. The Finishing Touches – Sound and Animation 5. Creating a Highly Customizable Python Editor 6. Color Me Impressed! – Adding Syntax Highlighting 7. Not Just for Restaurants – All About Menus 8. Talk Python to Me – a Chat Application 9. Connecting – Getting Our Chat Client Online 10. Making Friends – Finishing Our Chat Application 11. Wrapping Up – Packaging Our Applications to Share 12. Other Books You May Enjoy

Tkinter's event system

Each time the user interacts with a program in some way—usually via the use of a mouse and keyboard—an event is sent to the application. It is these events that cause things to happen, such as the letters appearing on my screen as I press keys on the keyboard while writing this book.

Tkinter's widgets have a default behavior for certain keys, and the operating system you are using will have default behaviors too. For example, Alt + F4 will close the active window on a lot of operating systems, unless specifically unbound from this action.

When writing an application using Tkinter, there is a very simple and succinct API which allows the programmer to listen for keyboard presses or mouse movement and execute code in response. 

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