Further reading
For more examples of RTS games and their history, check out these links:
- Real-time strategy: https://en.wikipedia.org/wiki/Real-time_strategy
- List of real-time strategy video games: https://en.wikipedia.org/wiki/List_of_real-time_strategy_video_games
You can learn more about game design by reading these excellent books:
- Schell, Jesse. The Art of Game Design: A Book of Lenses. 3rd ed. (2019) CRC Press
- Rogers, Scott. Level Up! The Guide to Great Video Game Design. 2nd ed. (2014) Wiley
- Fullerton, Tracy. Game Design Workshop: Playcentric Approach to Creating Innovative Games. 4th ed. (2018) CRC Press