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Learning Android Game Development

You're reading from   Learning Android Game Development A Beginner's guide to developing popular Android games

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Product type Paperback
Published in May 2017
Publisher Packt
ISBN-13 9781785880957
Length 238 pages
Edition 1st Edition
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Author (1):
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Nikhil Malankar Nikhil Malankar
Author Profile Icon Nikhil Malankar
Nikhil Malankar
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Game Theory

If you observe a game carefully in its source code level, you will observe that a game is just a set of illusions to create certain effects and display them on screen. Perhaps, the best example of this can be the game that we are about to develop. In order to make your character move ahead, you can do either of two things:

  • Make the character move ahead
  • Make the background move behind

Let's take a look at this in a bit more detail. The preceding two points can be achieved with the help of some illusions; let's understand how.

Illusions

Either of the two things mentioned in the preceding section will give you an illusion that the character is moving in a certain direction. Also, if you remember Mario properly, then you will notice that...

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